The Skip That Redefined a Marathon Category
A breakdown of how a single frame-perfect jump reshaped the any% route for a beloved 16-bit platformer and forced a full leaderboard reset.
A Mansoura-based archive tracking routing breakthroughs, category extensions, and any% milestones across the platformer speedrunning scene.
Browse ArchiveSubmit a run you think deserves catalog space, or point us toward a category we've overlooked.
I sent them a submission for an obscure NES marathon category and they actually verified the segment timing frame by frame before adding it. Not many archives do that anymore.
Their writeup on route optimization for the classic run I follow caught a skip I hadn't seen documented anywhere else, even in the pinned Discord threads.
I use their catalog to settle arguments about which platform version holds the legit WR. It's saved me hours of digging through old forum archives.
We cross-reference submitted footage against timing conventions for the category, checking load removal, segment splits, and any existing leaderboard entries before a run gets cataloged.
We cover any%, 100%, and glitchless runs across classic and modern platformers, plus category extensions like low%, no-major-glitches, and all-collectibles routes.
No, we link to publicly shared run footage and community-maintained routing notes. Our role is cataloging and context, not hosting.
Yes, we track personal bests and category extensions too, not only world records, especially when a run introduces a notable routing idea.
We're an independent, fan-run catalog based in Mansoura, Egypt. We reference public leaderboards but operate separately from any official tracking body.
Recent entries and routing notes from the archive desk
A breakdown of how a single frame-perfect jump reshaped the any% route for a beloved 16-bit platformer and forced a full leaderboard reset.
We sat down with the runner behind a recent world record to talk segment practice, frame-counting tools, and the marathon that almost broke their resolve.
How low% and glitchless categories emerged from community debates and slowly earned their own leaderboard space across platformer marathons.
A look at the frame-by-frame process runners and verifiers use when a submitted time sparks disagreement in the community.
A snapshot of notable runs and routes tracked in the archive this season
A tightly optimized run through a lesser-known 16-bit platformer, notable for a wall-clip sequence discovered only last year.
One of the longest-standing full-completion records in the catalog, still unbeaten despite multiple serious routing attempts.
A newer category that stripped the run down to essential collectibles, forcing runners to rethink established movement tech.
A community favorite for purists, this category bans sequence breaks entirely and rewards pure execution consistency.
A demanding category that avoids all warp zones, making it one of the longest real-time completions we track.
An older marathon run whose segmented splits still serve as a routing reference for newer any% attempts.
What makes our cataloging approach different from a scattered forum thread
Every cataloged run goes through a frame-by-frame check against category timing conventions before it's added.
We track how categories evolved over time, not just the current record holder, preserving the routing story behind each run.
Entries often include notes directly from runners about the discovery of a skip or the practice behind a segment.
Beyond standard any%, we catalog low%, glitchless, and warpless categories that often get overlooked elsewhere.